It’s Super Mario for the Genesis/Mega Drive and the only thing that can make this better is playing with Sonic in Mario 1, right? Actually what would make this better was if it controlled correctly…
Tomas and I try desperately to get through this Mario game with Sonic inserted into it despite it’s super slippery controls.
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You can basically do Sonic in Mario already with Mario Maker.
I don’t know if it’s quite fair to compare a bootleg from 1998 to a game that JUST came out.
so, Sonic starts out with Knuckles’ color & Mario with the fire flower is blue & yellow instead of red & white?
well Phelous, I’ve seen plenty of SMB & Sonic games being sold as reproduction carts for the opposite consoles. at one point, the site I got Super Metroid Phazon Hack from also had a custom SNES console made from a Hasbro Tie Fighter. one of the reproductions carts I’ve been wanting the most for quite a while now is Star Fox 2.
if you want, I can recommend to you some reproduction carts I’ve seen or the sites I’ve seen them in. also, the Super Retro Trio allows you to play Sega Genesis/Megadrive games with a Super Nintendo controller. which the controller the console comes with has a Sega Genesis/Megadrive cord & plug. interestingly enough, you can actually use the Super Retro Trio controller for your Atari consoles.
I like Sonic Jam. Having all the games on one CD on the Saturn was really useful at the time, when there weren’t that many other Sonic game compilations. It’s not a bad port of them and I found the sound test mode convenient. The concept of having a Sonic Jam sequel, never mind a sixth sequel, is exceptionally bizarre, though.
Maybe in an alternate universe were there were enough good Sonic games to warrant having that many compilation discs.
Those cases….kinda look like juice boxes. At least until you turn them on their sides.
Sonic Jam was like a cross between SonicRetro.org & Youtube.
This game sounds like an amusing lump of coal dressed as a perigord truffle. The kind of thing you trollishly get your little brother for Christmas.
Hmm, i wonder if there are any really weird Zelda or Mega Man bootlegs.
It’s not just Russian, it’s Russian with grammatical errors and words in Latin letters that mean nothing. I can only assume that a group of Chinese people with a somewhat loose grasp of Russian are making these for export to Russia.
Possibly, but when you look at the internet, you get the idea that most Americans only have a lose grasp on English.
Loose.
Case in point.
Just kidding- I’m not THAT guy.
Sonic Jam sounds like a Rip off of Space Jam but with Sonic. God that would just be the worst, now that I thought of it.
Hehehehehe. https://www.youtube.com/watch?v=W3ozPQZ95sM
That just made my day!
well, the Sega Saturn also had some ports issues. while some ports were pretty decent, others, not so much. for example, Doom was far superior on the PSX with it’s impressive lighting and controls while the Saturn version had none of the features the PSX had & it suffered from terrible slow downs. while Ultimate Mortal Kombat 3 was the closest thing to getting an almost arcade perfect port, it had terrible load times when compared to the PSX version of Mortal Konbat 3 which was one of the best ports to MK3 I’ve ever played. on the flip side, Duke Nukem 3D, Revolution X, Area 51, & Mortal Kombat II performed better than it’s PSX counterparts.
@Ultratech94 Don’t forget that Capcom fighting games were always better on the Saturn. The rule of thumb is that Saturn was better at 2D and PSX was better at 3D.
@Tetsu Deinonychus that’s why I said some ports are better than others. some ports work better on the Sega Saturn while others works well on the PSX. I don’t think the PSX was always better at 3D than the Sega Saturn nor was the Sega Saturn always better at 2D than the PSX. I think that requires some serious investigation and a lot of homework & testing in order to make that claim. and part of the problem is that consoles can be extremely subjective. even personal taste can kind of ruin these “which one is better” arguments because even if the graphics are not up to par between the 2 consoles, it wouldn’t matter regardless. this is why there has never been a solid winner in the Sega Genesis Vs Super Nintendo debate, nor should there be. every console in existence has their strengths and weakness, and they’re all rather different from each other. so, I say just pick your console of choice or consoles of choice, and just have fun. sure not all games on the PSX are better on the Sega Saturn, and visa versa, but at least they’re fun to play……as long as you don’t run into the extremely slow downs and are willing to tolerate the loading screens.
Well, the “rule of thumb” was more of a generality (it could also be that Capcom’s programmers were really good with the Saturn), but overall I agree with you. 🙂
Gamers sometimes get to caught up in “console wars” and which system is “better” that they forget to just play some games and have fun, and that “better” is usually a matter of taste. Really, a “good” system is just any system with some good games available for it and no huge design flaw that ruins the experience.
I’d say the only “bad” systems would be stuff like the Apple Pippin and the Phillips CDi, if even those.
thanks. I also agree that the Phillips CDi is pretty bad. I’ve been wanting to get a Sega Saturn for a while since there are some ports that I’ve always wanted to test like Mortal Kombat Trilogy. the PSX also has a very good library of games. I’m actually planning to pick one up within the next few weeks along with Mortal Kombat 3 & Doom.
if you folks haven’t played Doom on the PSX, then I highly recommend you check it out. I’m not sure if Phelous himself is a fan of Doom or has played it either, but if he’s a fan of Resident Evil & Silent Hill, then I’m sure he can give Doom a try.
Yeah, I’m pretty sure there were tons of kids who wanted to play a Sonic/Mario crossover game back in the day. And mightily disappointed they must’ve been with these!
My first thought at seeing those boxes was “do these carts come packaged like cassette tapes?” A part of me kinda likes the idea, as I like fully boxed games but hate the amount of space they take up.
Also, If I ever wanted SMB1 to be “a shit-ton more frustrating” I think I would play The Lost Levels. I’m glad THAT’S not the game they ported… I can only imagine what hell that would be. An already infuriating game combined with this one’s quirky controls… am I giving you nightmares yet?
Unrelated, but how is Tiniqua doing?
Like not knowing the difference between “lose” and “loose”?
Was that red Sonic the inspiration for Fire Sonic from Super Mario Bros. Z?